CryptFall
A downloadable game for Windows
Descend into a cursed dungeon where every floor gets deadlier.
Fight through relentless enemy swarms, build overpowered upgrade combos, uncover hidden relics, and see how deep you can survive in CryptFall—a fast-paced bullet-hell roguelite built entirely using Rust and the Bevy engine.
EARLY ACCESS — HELP SHAPE CRYPTFALL
CryptFall is actively in development.
Your feedback directly shapes:
- balance
- progression
- new weapons
- enemy design
- future bosses
Play now and help shape the full Steam release.
FEEDBACK WANTED
After playing, tell me:
- Was combat satisfying?
- Was movement responsive?
- Was progression rewarding?
- Did enemies feel fair?
- What frustrated you?
Comment below
CHOOSE YOUR CLASS
- Rogue — Speed +30%, Damage -10%. Dash in, dash out.
- Warrior — Max HP +50, Speed -15%. Brawl through anything.
- Mage — Damage +40%. Fragile but deadly.
BUILD YOUR RUN
Every enemy kill drops XP. Level up to choose from three upgrades — Common, Uncommon, or Rare. Stack damage multipliers, pierce through multiple enemies, add ricochets, go explosive, or heal on every dash.
Weapons drop from elite kills. The Rifle hits twice as hard at long range. The Shotgun fires six pellets and clears rooms at close range. Cycle weapons with the scroll wheel mid-fight.
Relics found on each floor give permanent bonuses for the rest of the run:
- Vampire Ring — +3 HP per kill
- Iron Boots — Reduce all incoming damage by 4, dash faster
- Lethal Arrows — Build kill charges; next shot deals +25% per charge (max ×5)
- Crystal Heart — +20 HP on pickup, regenerate 1 HP per second
Active Abilities unlock from upgrades: Fireball, Ground Slam, Smoke Bomb.
THE DUNGEON
Floors are filled with eight distinct enemy types — from darting Goblins and spread-firing Orcs to Bombers that explode on death and HealerImps that restore their allies. Every 5th floor, the Dungeon Lord appears: a two-phase boss that enrages below 50% HP.
Smash open chests for loot. Shoot oil barrels to create fire hazards. Break cracked walls to uncover hidden secret rooms with enriched rewards. Visit the shop between floors to spend gold.
META PROGRESSION
Gold carries over between runs. Spend it on permanent upgrades that give you a head start on every future attempt — starting HP, fire rate, pierce, life steal, explosive shots, and more.
FEATURES
- Procedural dungeon generation with secret rooms
- Dynamic per-torch lighting with line-of-sight and shadow casting
- 3 classes · 8 enemy types · Boss every 5 floors
- 3 weapons · 4 relics · 3 active abilities
- Burning, Slowed, and Poison status effects
- Floating damage numbers, minimap, run stats screen
- Persistent gold and meta upgrades across runs
- Save and continue a run mid-floor
- Rebindable keyboard controls and gamepad support
- All visuals and audio generated at runtime — no install, single file
CONTROLS
| Action | Default |
|---|---|
| Move | WASD / Arrow Keys |
| Aim | Mouse |
| Shoot | Left Click |
| Dash | Left Shift |
| Melee | F |
| Cycle Weapon | Scroll Wheel |
| Abilities | 1 / 2 / 3 |
| Pause | Escape |
| Fullscreen | F11 |
(All keys rebindable in Settings)
| Updated | 1 hour ago |
| Published | 28 days ago |
| Status | In development |
| Platforms | Windows |
| Author | MobTV |
| Genre | Adventure, Action |
| Made with | Bevy Engine |
| Tags | 2D, Bullet Hell, Dungeon Crawler, Indie, Procedural Generation, Roguelite, Singleplayer, Top-Down, windows |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- The Convergence Update1 hour ago
- Patch 0.5.1 Bugs and Balancing13 days ago
- The Future of CryptFall15 days ago
- The Awakening Update19 days ago
- Building a Dungeon Crawler in Rust & Bevy — ECS, Proc-Gen, and What Surprised...22 days ago
- The Sanctum Update28 days ago





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